Technology

 This is an exciting and dynamic area of the curriculum, incorporating Engineering, Food Technology, Graphic Products, ICT and Resistant Materials.

We are constantly updating what we teach, keeping pace with the latest developments in emerging technological processes.  Schemes of work are regularly reviewed to encompass new technologies. We aim to teach students to be imaginative and adaptable, to make significant progress in their achievements, and to use technology appropriately and safely. This involves developing new products, and activities include both designing and making. Students at BHBS work with a variety of materials, developing a wide range of practical skills.

Opportunities in the future include:

  • A level Product Design or Physics, Engineering Apprenticeships, Automotive Engineering, the building, plumbing and electrical trades, or ultimately to a University Degree in Engineering or Product Design.  
  • AS Level & A Level in Food; Degrees at University in Food Technology with Food and Nutrition. Food Marketing & Management, Nutrition & Dietetics, Food Science& Technology, Food Science &Manufacturing Technology, Food Technology & Business, Food & Consumer Studies etc. Many careers make use of food qualifications.  
  • The graphical design industry offers many opportunities at a professional and technician level, students can view Graphic Products as an appropriate starting point for a career in: Industrial & Product design, Web based design, Graphic design, Theatrical design, Architecture, Illustrator and Packaging designer. 
  • ICT skills are now an integral part of all careers, as well as having its own professional field.  ICT A level and degree courses are available for students who are looking for employment in the ICT industry, whether as programmers, designers or engineers.   The growth of ICT means that the skills developed on this course will be of benefit to everyone using computers either personally or professionally.       

At Key Stage 3 all students follow a broad course in Design and Technology, which includes modules in Food Technology, Systems and Control, Resistant Materials and Graphic Products, all students study ICT at Key Stage 3.

All students study Design and Technology up to year 11, with most students being entered for GCSE.  Students are offered a choice in one of the following courses:

GCSE: Engineering GCSE: Food Technology GCSE: Graphic Products
GCSE: ICT GCSE: Resistant Materials NCFE: Construction

The Technology Faculty is well equipped and resourced and our extensive facilities include –

  • Three fully equipped Food Technology rooms, complete with 32 laptops.
  • Three Construction workshops, equipped with modern centre lathes, a milling machine, casting crucible, dual brazing hearth, Techsoft A2 30W laser cutter, and a Denford router.
  • One Systems and Control room, incorporating 20 workstations each with a PC, fume extraction and pneumatic air supply. We use SolidWorks, Techsoft 2D Design and Circuit Wizard software, along with the Microsoft Office suite.
  • One Graphics room with 24 PCs, an A3 colour printer and a Roland Camm 1 cutter plotter
  • Three purpose built ICT suites each with 30 PCs.

At Key Stage 4:

The Engineering course is designed to cover all the main aspects of modern Engineering. It will provide an opportunity for students to develop an awareness of the nature and significant importance of engineering today.  Students will have the opportunity to learn about engineering manufacturing processes through their engagement in the manufacture of quality engineered products that can be tested and evaluated in use. The following areas will be covered in the course:

  • Designing and Communicating
  • Working to a design brief
  • Drawing techniques including computer aided design (CAD) Understanding engineered products
  • Materials including polymers, metals composites and ceramics
  • Shaping materials, machining, treating, surface finish
  • Components – mechanical, electrical and electronic, pneumatic and hydraulic
  • Manufacturing an engineering product
  • Main engineering processes
  • Machining – turning, milling, drilling
  • Shaping – casting
  • Forming – bending, vacuum forming
  • Joining, including welding

Food Technology offers a unique opportunity in the curriculum for students to identify and solve real problems by designing and making food products in a wide range of contexts relating to their personal interests. D&T (Food) is essentially a practical activity involving the combination of skills with knowledge and understanding in order to design and make quality food products. There will be the opportunity to analyse and evaluate situations, design and make food products, and then appraise their performance.

In addition to theory students have a major Food Task to undertake which involves

  • Carrying out an analysis of a problem,
  • Writing a design specification,
  • Generating a range of ideas,
  • Developing a solution;
  • Producing the details of the final solution
  • Planning the making process,
  • Carrying out the making and evaluating the project

Graphic Products provides students with opportunities in designing, making and evaluating a range of products and in developing a variety of graphic illustration techniques. The course gives students a broad range of skills, knowledge and understanding to tackle problem based learning activities. The Graphic Products specification is based around the following areas: Illustration; Advertising; Architecture; Display; Printing; Packaging Design; Movie Marketing; Reprographic Techniques; Graphic Designers; Computer Aided Design (CAD); Sketching; Quality Control; Logos and Branding; Product Development; Use of Colour; Industrial Applications; Computer Graphics; Materials and Processes.

Through these areas students

  • Develop innovation, creativity and the capability to recognise constraints and to produce high quality Graphic Products.
  • Apply essential knowledge, understanding and skills to a range of activities and develop an understanding of industrial practices in Graphic Products.
  • Develop a critical understanding of the influences, the processes and outcomes of Graphic Products, from a historical perspective and in current practice.
  • Use ICT to enhance Graphic design capability.

ICT covers a wide range of topics revolving around how ICT is being used in the world of business, industry and at home.  Students learn about some of the technical issues of computer systems and networks, the use of a range of software applications and how the law affects the use of computers, data, and ICT workers’ health and safety.  Practical assessment is through “controlled” units that attract 60% of the mark. Students are expected to develop analytical skills as well as extend creative faculties through the use of video, audio and multimedia presentations, web designing and even computer game making. It will even be possible for them to learn and/or develop your computer programming skills. All examined units will be assessed through computer based testing and all controlled assessment evidence will be submitted electronically.